Working with SNES Samples

All things considered, the Super Nintendo's sampler is pretty quirky. Both C700 and SNESMOD try their best to do the proper conversion work for you so you don't have to know all those quirks, but the result isn't always perfect. You may find yourself wanting to learn the specifics of the sampler, fix up sounds that aren't working right, or identify what may be taking up unnecessary space. Or maybe you want to get started with some existing samples; look no further! We're here to learn all about sampling on the SNES.

This section will cover three things:

  • How to rip samples from .spc files (including game soundtracks!)
  • How to prepare other, non-SNES samples for use on the SNES, along with the specifications of the SPC700 sampler
  • A homemade repository of ripped samples from games